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  • Ringling College of Art and Design, Sarasota FL
    Bachelor of Fine Arts in Game Art and Design - May 2011

Software Proficiencies:

  • Autodesk Maya
  • Pixologic Zbrush
  • Adobe Premier CS6


  • Unreal Engine
  • Adobe Photoshop
  • xNormal

Game Industry Experience:

  • Environment Art Mentorship, 343 Industries. Kirkland WA, October 2014 - April 2015
    • Worked with senior environment artists to create art assets for Halo 5 using pre approved concept art
    • Helped clean up previously existing 3d assets to meet production standard quality (proportion changes, added detail, UVs for tiling textures & trim sheets)
  • STE - 343 Industries (Compucom), Kirkland WA, October 2011 – November 2015
    • Lead daily pipline BVT team
    • Ensure stability across entire content creation pipeline
    • Send lots of emails and reports